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Developing a virtual reality environment for petrous bone surgery: a state-of-the-art review

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dc.contributor.author Nigel, John W.
dc.contributor.author Jackson, Alan
dc.contributor.author Thacker, Neil A.
dc.contributor.author Gobbetti, Enrico
dc.contributor.author Zanetti, Gianluigi
dc.contributor.author Stone, Robert J.
dc.contributor.author Linney, Alf D.
dc.contributor.author Alusi, Ghassan H.
dc.contributor.author Schwerdtner, Armin
dc.date.accessioned 2014-03-11T08:23:10Z
dc.date.available 2014-03-11T08:23:10Z
dc.date.issued 2001
dc.identifier.uri http://hdl.handle.net/11050/706
dc.description.abstract The increasing power of computers has led to the development of sophisticated systems that aim to immerse the user in a virtual environment. The benefits of this type of approach to the training of physicians and surgeons are immediately apparent. Unfortunately the implementation of “virtual reality” (VR) surgical simulators has been restricted by both cost and technical limitations. The few successful systems use standardized scenarios, often derived from typical clinical data, to allow the rehearsal of procedures. In reality we would choose a system that allows us not only to practice typical cases but also to enter our own patient data and use it to define the virtual environment. In effect we want to re-write the scenario every time we use the environment and to ensure that its behavior exactly duplicates the behavior of the real tissue. If this can be achieved then VR systems can be used not only to train surgeons but also to rehearse individual procedures where variations in anatomy or pathology present specific surgical problems. The European Union has recently funded a multinational 3-year project (IERAPSI, Integrated Environment for Rehearsal and Planning of Surgical Interventions) to produce a virtual reality system for surgical training and for rehearsing individual procedures. Building the IERAPSI system will bring together a wide range of experts and combine the latest technologies to produce a true, patient specific virtual reality surgical simulator for petrous/temporal bone procedures. This article presents a review of the “state of the art” technologies currently available to construct a system of this type and an overview of the functionality and specifications such a system requires. IT
dc.language.iso en IT
dc.subject virtual reality IT
dc.subject graphical user interface (GUI) IT
dc.subject 3D graphics IT
dc.subject 3D medical image IT
dc.title Developing a virtual reality environment for petrous bone surgery: a state-of-the-art review IT
dc.type Report IT
dc.subject.een-cordis EEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::Multimedia::Visualizzazione, realtà virtuale IT
dc.subject.een-cordis EEN CORDIS::ELETTRONICA, INFORMATICA E TELECOMUNICAZIONI::IT e applicazioni telematiche::Applicazioni per la salute IT
dc.subject.progetti Progetti::Bando competitivo/Grant::Finanziamento europeo/internazionale::EC FP7, FP6, FP5::IERAPSI - An Integrated Environment for Rehearsal
dc.subject.program Program::Data Fusion::Visual Computing (VIC) IT

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